{"ok": true, "data": {"service": "ringfall-chaos-circuit", "purpose": "Local-first browser wrestling game with explorable showgrounds", "gameCapabilities": ["nineteen data-driven fighters with provisional likenesses", "directional striking and throws", "16-body physical paired grapples and slams", "elastic rope rebounds and stiff-arms", "staged turnbuckle aerials and corner rail shots", "orientation-specific get-ups", "expanded interactive ringside arena", "physical steel steps dynamic trash cans deformable barricade panels and breakable commentary table", "stable multi-mode camera director", "adaptive graphics quality", "props and arena events", "pinfall and knockout", "utility AI", "keyboard touch and gamepad input", "WebXR immersive-vr", "HRTF procedural spatial audio", "instant rematch", "connected showground with backstage and ringside exploration", "nearby encounter offers and return from instanced arena bouts", "device-local world position and bout records", "Easy rival difficulty", "backyard and backstage physical fight venues", "breakable wooden tables and no-disqualification prop bouts", "eleven local circuit encounters with earned reputation and mastery medals", "encounter unlocks based on distinct completed victories", "travel-aware walking and backsteps", "paired victim motion and distinct physical throw releases", "3D contact-anchored impact effects"], "verificationCapabilities": ["deterministic idle stability", "rope rebound stiff-arm", "corner dive", "apron return", "table collapse", "standard gamepad emulation", "WebXR capability discovery", "50-match bot soak", "bounded six-rematch heap and physics soak"], "publicRoutes": ["/", "/api/health", "/api/v1/health", "/api/docs", "/openapi.yaml", "/llms.txt", "/llms-full.txt", "/llms-index.json", "/robots.txt", "/sitemap.xml", "/sitemap-index.xml", "/rss.xml", "/feed.xml", "/manifest.webmanifest", "/.well-known/mcp.json", "/.well-known/agents.json", "/.well-known/ai-plugin.json", "/.well-known/security.txt", "/.well-known/trust.json"], "unsupported": ["MCP execution", "server mutations", "authentication", "trace export"], "note": "Local play has no runtime backend dependency. Seven showground encounters open instanced bouts in the backyard, backstage, Underground or FRWF Arena and return to the saved world position. Validated device-local saves preserve records, earned medals and reputation; these editable local game records are not a trusted leaderboard or cloud save. The optional Colyseus client and separate Cloudflare backend require independent deployment and integration verification."}}
